Stacey Janssen ([info]staceyjanssen) wrote,
@ 2009-10-03 22:32:00
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Entry tags:aion, day job, irosf

Day Jobs and Night Jobs
I never know how to start these things.

May as well start with the most exciting news: Aion launched on September 22nd (in North America... Europe launched on September 25th), making me officially a published video game writer. Our writing team worked on the project for nearly six months, rewriting the raw translation from the original Korean and "westernizing" the text as a whole. It was a lot of fun and was easily the single greatest job I have ever had, with the greatest group of people I have ever worked with.

I have an interview on Monday for a different video game, which is rather well-known, so I won't mention it here just yet. Feeling good about it, though. We'll see.

As far as IROSF goes, I'm really excited to say that we just obtained our first-ever monthly horror column, courtesy of [info]nick_kaufmann. "Dead Air" will premier in our October issue, which should appear on Wednesday. I am really very excited about it. IROSF has also started to get more submissions on a more regular basis, which is fantastic. Good thing we've picked up a couple more editors.

On that note, I'll leave you with an image of our awesome game: the Aion Limited Collector's Edition, complete with Aiva (who comes in the box).




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